Google has launched Playground, an experimental platform for creating, playing and sharing custom games without writing code. According to the company, users describe their idea through a text prompt to generate the game.

"If you can think it, you can play it," Google says, summarizing the pitch for the new platform.

The platform, available at playground.google, lets users start from a blank canvas, remix starter prompts, or get guided support while building, Google says. Once a game is ready, it can be tested right away, directly in the browser.

According to the company, users can also tweak the physics, rules, characters or setting of a game just by typing a request, without touching any code. Google says users keep full control of the creative direction, from a rough first concept all the way to the finished game.

Google says games are one of the most creative forms of expression, but creating one has historically been limited to a small group of people with technical knowledge of complex game engines. The company says Playground is meant to lower that barrier, letting anyone turn an idea into a playable game by describing it in a few prompts, whether starting from a blank canvas, remixing a starter prompt, or using guided support along the way.

Launch limited to the US, for now

Google says Playground launched today for users in the US who are 18 or older. According to the company, creation access is tiered and rolls out gradually, based on each user's Google AI subscription plan.

The company has not given a timeline for expanding Playground to other countries, or for lowering the minimum age, currently set at 18.

From private games to a community gallery

A game built in Playground can stay private, be shared via a link to challenge friends and family, or be published to the "Explore" community gallery, according to Google. The company says the gallery uses player ratings and play activity to surface games that are gaining traction among the broader Playground community.

Because it is browser-based, the platform works on both phone and laptop, Google says. The company says games in select genres already support leaderboards and multiplayer. With a Play Games profile, according to Google, users can claim a custom handle, mark games as favorites, compete for the top spot on leaderboards, and follow other creators to keep up with their releases.

Every game published to the gallery goes through a safety screening aligned with Google's Community Guidelines, in addition to being subject to user reporting, according to the company.

Unity integration still in testing

Google says Playground will gain an integration with Unity Spark, a feature currently in testing with a closed beta coming soon. According to the company, the integration is meant to bring professional-grade mechanics, high-fidelity 3D graphics and the Unity game engine for creators who want to take their projects further than what Playground offers today. Google frames the goal as building an ecosystem where a simple text prompt can eventually grow into a more immersive experience.

Google describes Playground as "an early experiment" meant to make game creation more approachable for people without technical knowledge of game engines. The company says the platform will keep evolving alongside its community and is inviting users to share games and feedback.

Google has published demo games at playground.google and more detail on the Unity integration at unity.com/spark, according to the company. Even once Unity Spark arrives, Google says games built with it will remain available to everyone using Playground, not just to users with access to the professional-grade tools.